Samantha Cook & Beatrix Moersch
Editor-in-Chief Colin Cummings chats with Samantha Cook, producer, and Beatrix Moersch, composer and sound designer, from Artifact 5! We focus on their newest release Anamorphine, a game about loss and guilt. They dive deep into the music, the central relationship, visual metaphor, and more for Anamorphine. They end by talking about sensitive topics in games as a whole, and whether they are good vehicles for depicting these themes.
Editor's Note: This is the last podcast with our old format! Keep an eye out for our next episode in early September with Priscilla and Kevin Snow, with new music and our new production style.
Music: "Introduction" by Lifeformed, licensed through Creative Commons, used with permission.
Hosts: Colin Cummings, Samantha Cook, Beatrix Moersch
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Growing up in a small town, going to school for graphic and web design and finally moving to Toronto, Colin began to look for a new project and landed on Third Person. He has always had a passion for video games and finally decided to do something about it. Inspired by websites like Giant Bomb, Polygon, and Waypoint, Colin has founded Third Person with the intent of covering games using a mix of the old and the new.
Colin loves to dive into RPGs of all kinds, exploring their worlds and developing his character. Well-crafted stories draw him in too, and he is always on the lookout for a new adventure.
When he's not spending a billion years in a game's character creator, he can be found behind his camera, reading comic books or probably sleeping.
Some of his favorite games: Dragon's Dogma: Dark Arisen, Alpha Protocol, Mass Effect, Overwatch, Life is Strange, Persona 4