Game Dev Diaries / Bit Bazaar 2018

Welcome to Third Person's "Game Dev Diaries"! These are mini podcast episodes, bite-sized and (mostly) recorded directly from the source! In this second installment, Editor-in-Chief Colin Cummings and Editor Phoenix Simms sit down to talk with a variety of game developers and community members from multiple disciplines and experiences at Bit Bazaar 2018 to speak about their games, their creative process, and more.

Note: These episodes will not be included into the usual Third Person Podcast RSS feed, please subscribe to our Patreon to get the special RSS feed which will include these and all the rest of our podcasts in one place.

Music: "Fifty FPS Forest" by Lifeformed, licensed through Creative Commons, used with permission.


Game Dev Diary #5

Jennie Faber

TMAC, Dames Making Games

Talking Points: Bit Bazaar history and importance, origins of DMG and TMAC, Damage Camp and the hope for the future



Game Dev Diary #6

Natalie Zina Walschots

Stitch Media

Talking Points: Rival Books of Aster, Terrorarium, working with artist collectives, team sizes 



Game Dev Diary #7

Susan Chang

Quill Studios

Talking points: My Summer with the Shiba Inu, Economist to Programmer, Marketing indie games 



Game Dev Diary #8

Corina Diaz

Lightning Rod Games, Game Dev Cafe

Talking Points: A Fold Apart, Lightning Rod origins, managing gaming communities, dealing with negativity


Be sure to check our previous installments of Game Dev Diaries, Toronto Game Jam 13.